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Submitted on
June 21, 2011
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Flash Game Maker for Artists [Updated:4Sep2013]
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I guess some flash artists wish they could make games but couldn't since they lack programming abilities. I tried to make this as simple as possible to make two type of games for now, platformers and beat em up which are similar to RBO (Ragnarok offline). It is still in an early stage and I haven't made tutorials yet, but I guess some people might be able to utilize it at this stage, and maybe even give me some hints on what I could improve on.
7/8 added platform elements

Questions? Suggestions? Please go ahead. I need those for better tutorials and game engine.

Note: Giving credit is not mandatory if you use this in a game.
Also, please give feedback. I can't guess what people need the most without it.

-Story Typewriter tutorial:…


There is a problem currently with guzu.game1.Platform objects.
Fixed a problem with slides and Camera.
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JeffreCat Featured By Owner Sep 22, 2013  Hobbyist Digital Artist
How do I have the screen follow my character with the platformer elements ticked on?
guzu Featured By Owner Sep 22, 2013  Hobbyist Filmographer
I think you mean to follow vertically, as camera always follow player by default.

Draw a rectangle and make it a movieClip. Place that rectangle in the room to surround the whole stage. Name that movieclip instance as "limit". By giving it that name, the room will recognize it as limits where camera can go.

Let me know if that helps :thumbsup:
JeffreCat Featured By Owner Sep 25, 2013  Hobbyist Digital Artist
Thank you for that XP
Another question, how can I have a character touch something to change the frame to another one?
guzu Featured By Owner Sep 25, 2013  Hobbyist Filmographer
Well, if I got what you mean, here is a way to make it interact with the player:

//set it up to hit player without damaging him 
,damage : undefined
,damage_count : 1

//what to do when a hit occur
JeffreCat Featured By Owner Sep 25, 2013  Hobbyist Digital Artist
I don't think that's what I'm asking for... Bah, it's difficult explaining when things get into details XP
In the example game, you've managed to have the game to where Jarilo can move to another stage (map, frame, whatever you call it) when she touches the edge of the screen.

What I am asking for is a script for the character model to touch the edge of the screen or an item to change the frame into a different one.

Sorry if it's hard to understand, bad grammar X/
guzu Featured By Owner Sep 25, 2013  Hobbyist Filmographer
Oh, you are talking about going to a different room!
Well, you can simply use Doorway.
Just use: guzu.game1.Doorway as a class for a movieClip. 
Put an instance of it in your room and call it "door1".

To make it go to a specific frame, say frame 5 for example, write in the first frame of the room:;

And maybe you are interested to make the door also available in the next room so player can go back to previous room:
Put another Doorway instance, and name it "door1" the same as in previous room. In the first frame of the room, do the same as you did:;

More details about Doorways on the site:

JeffreCat Featured By Owner Sep 25, 2013  Hobbyist Digital Artist
Thank you for the help XD
Though, is there a way I can use scenes?
To be more organized, I separate the scripts to where I use them like parent.gotoAndStop("MainMenu", 1);
In fact, is it possible for me to make something like"MainMenu", 5);
guzu Featured By Owner Sep 25, 2013  Hobbyist Filmographer
Unfortunately, it didn't work when I tried to add it.
You still can jump to a frame which jumps to a scene. But guess that damages your organizing DX
(1 Reply)
JeffreCat Featured By Owner Aug 12, 2013  Hobbyist Digital Artist
huh, I never knew I'd end up here searching for me helps and scripts for mah game.
guzu Featured By Owner Aug 12, 2013  Hobbyist Filmographer
Hope you find it useful!

And don't hesitate to ask :thumbsup:=D
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